Controlling Level of Detail (LOD) Distance – Trainz Content Creation

Controlling Level of Detail (LOD) Distance – Trainz Content Creation

Controlling Level of Detail (LOD) Distance – Trainz Content Creation

We’ve mentioned LOD before, but what does it really mean and why do we need it? In the image below, you can see 5 LODs for an asset (yes, programmers like to count starting at 0 :-) In the 2D…

Controlling Level of Detail (LOD) Distance – Trainz Content Creation

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Controlling Level of Detail (LOD) Distance – Trainz Content Creation

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Controlling Level of Detail (LOD) Distance – Trainz Content Creation

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Controlling Level of Detail (LOD) Distance – Trainz Content Creation

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Controlling Level of Detail (LOD) Distance – Trainz Content Creation

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Controlling Level of Detail (LOD) Distance – Trainz Content Creation

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Controlling Level of Detail (LOD) Distance – Trainz Content Creation

Controlling Level of Detail (LOD) Distance – Trainz Content Creation

Controlling Level of Detail (LOD) Distance – Trainz Content Creation

Trainz - Content Creation - #34 - Clutter - Fade out lowest LOD (simple version).

Controlling Level of Detail (LOD) Distance – Trainz Content Creation

Controlling Level Of Detail (LOD) Distance – Trainz, 60% OFF

Controlling Level of Detail (LOD) Distance – Trainz Content Creation

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Controlling Level of Detail (LOD) Distance – Trainz Content Creation

Modernization of the level crossing control systems by the new modern train detection systems designed for SIL4 level according to CENELEC standards

Controlling Level of Detail (LOD) Distance – Trainz Content Creation

Trainz - Content Creation - #34 - Clutter - Fade out lowest LOD (simple version).

Controlling Level of Detail (LOD) Distance – Trainz Content Creation

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Controlling Level of Detail (LOD) Distance – Trainz Content Creation

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