How to control specular/glossyness of glass shader in cycles

How to control specular/glossyness of glass shader in cycles

How to control specular/glossyness of glass shader in cycles

I am trying to control the amount glossyness/specular (not roughness) of glass but not able to find any option in cycles. I have tried both the traditional glass shader and the new Principled BSDF

How to control specular/glossyness of glass shader in cycles

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How to control specular/glossyness of glass shader in cycles

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How to control specular/glossyness of glass shader in cycles

Glossy BSDF — Blender Manual

How to control specular/glossyness of glass shader in cycles

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How to control specular/glossyness of glass shader in cycles

modeling - I have an undesirable black area on my glass shader

How to control specular/glossyness of glass shader in cycles

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How to control specular/glossyness of glass shader in cycles

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How to control specular/glossyness of glass shader in cycles

shadows - Realistic plane glass outdoor scene with cycles and hdri

How to control specular/glossyness of glass shader in cycles

How to control specular/glossyness of glass shader in cycles

How to control specular/glossyness of glass shader in cycles

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How to control specular/glossyness of glass shader in cycles

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