GLASS SHADER DISPERSION] Cycles glass shader should have

GLASS SHADER DISPERSION] Cycles glass shader should have

GLASS SHADER DISPERSION] Cycles glass shader should have

PAPERCUT Here I bring 2 examples for other renders engines (octane and luxcore). Both render engines have a slider for dispersion in the glass shader. This is the standard for ALL other render engines in the market (like v-ray, corona renderer, Pixar Renderman, and so on). There is no reason to don’t have this built-in the glass shader since it is a pain to always have to “hack” things mixing glass shaders and playing manually with 2 or 3 different IOR sliders just to get a result that ev

GLASS SHADER DISPERSION] Cycles glass shader should have

Advanced Glass Shader in Cycles

GLASS SHADER DISPERSION] Cycles glass shader should have

Blender Market: Prism – Fast & realistic glass shader for Cycles

GLASS SHADER DISPERSION] Cycles glass shader should have

Advanced Glass Shader in Cycles - Blender Tutorial • Creative Shrimp

GLASS SHADER DISPERSION] Cycles glass shader should have

materials - How to simulate glass dispersion with only one

GLASS SHADER DISPERSION] Cycles glass shader should have

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GLASS SHADER DISPERSION] Cycles glass shader should have

The Cycles Shader Encyclopedia — Blender Guru

GLASS SHADER DISPERSION] Cycles glass shader should have

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GLASS SHADER DISPERSION] Cycles glass shader should have

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GLASS SHADER DISPERSION] Cycles glass shader should have

Shaders Plus - A Real-Time Caustics, Dispersion, & Thin Film for

GLASS SHADER DISPERSION] Cycles glass shader should have

Shaders Plus - Real-Time Caustics, Thin Film, Dispersion for

GLASS SHADER DISPERSION] Cycles glass shader should have

Cycles 4D - Update: Custom Glass Material now with

GLASS SHADER DISPERSION] Cycles glass shader should have

Light Refraction and Dispersion - Rendering - McNeel Forum